Trò chơi Halloween vui nhộn trong UNITY Engine
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- PlayerDied.cs
- PlayerScripts /
- Scripts /
- Assets /
- project /
1 using System.Collections;
2 using System.Collections.Generic;
3 using UnityEngine;
4
5 public class PlayerDied : MonoBehaviour {
6
7 // Use this for initialization
8 void Start () {
9
10 }
11
12 // Update is called once per frame
13 void Update () {
14
15 }
16 }
2 using System.Collections.Generic;
3 using UnityEngine;
4
5 public class PlayerDied : MonoBehaviour {
6
7 // Use this for initialization
8 void Start () {
9
10 }
11
12 // Update is called once per frame
13 void Update () {
14
15 }
16 }
Use this for initialization
Update is called once per frame